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Fnis skyrim intro fix
Fnis skyrim intro fix










fnis skyrim intro fix

All in all it's a great tool, and something I recommend to everyone for sure. Hi, Has anyone been able to install FNIS in Skyrim VR I've tried just the vanilla FNIS with no additional mods and the characters are stuck in. It also provides the capability to define gender-specific animations. It basically provides a way to use alternate animations not otherwise possible with the default game. In fact, I believe the original version was mostly for "dance", "pose", and "machinima" type mods but it can be used for the other more perverse mods as well. Linking it to perverse/sexual mods is doing it a disservice imo. FNIS simply allows non-vanilla animations to be played via script or otherwise. If a mod tries to reference these deleted references, it can cause Skyrim to crash. On the game, at least.It is also used for a variety of combat animation mods, etc as well. Skyrims code contains a lot of deleted references. Neo's been using this for a while, and it doesn't appear to have negative effects. Running FNIS appears to fix the animation problems with Dragonborn, as long as you tick the "SKELETON arm fix". I have heard reports that the new animations introduced by the Dragonborn DLC don't function when using the Maximum Skeleton, even with the optional non- FNIS patch. The reason being that this tool has a option to fix animation problems when using the Maximum Skeleton.

fnis skyrim intro fix

Considering what the mod was commonly used for, it would seem really bizzare for me to suggest this for STEP under normal conditions.īut, there's actually a reason for it, and it has to do with a side feature of the mod.












Fnis skyrim intro fix